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Minor Project - Final Compilation & Reflection

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24 /09/2025 - 29/12/2025 (Week 1 - Week 14) Minor Project - Final Compilation & Reflection Cindy Noverin / 0376409 Bachelor of Design in Creative Media / Taylors University TABLE OF CONTENTS Lecture Instruction Progress work Feedback Reflection LECTURE all lectures and tutorial are done in MyTIMES. back to top INSTRUCTION back to top Process Work process work Figma report link https://www.figma.com/board/6FEsGhO22DYYoLeNDSJCSU/Minor-Project---Group-21--Social-AI-Robot?node-id=0-1&t=KSzCPwhyuD8j5xAS-1 Week 1 on the first class meeting Dr. Wong are not able to attend the class so she is replaced by Mr. Sylvain with the minor project briefing and making group of min. 6 people of different specializations our group members Brenda Wynn,  UI/UX  (0372128) >  Leader Cindy Noverin,  UI/UX  (0376409) An Hongzheng,  Entertainment Design  (0378415) Chen Tianyao,  Entertainment Design  (0367550) Fang Yaoyue,  UI/UX  (0372006) Li Junw...

Game Studies - Compilations

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  22 /09/2025 - 06/10/2025 (Week 1 - Week 14) Game Studies - Exercises Cindy Noverin / 0376409 Bachelor of Design in Creative Media / Taylors University TABLE OF CONTENTS Lecture Instruction Progress work Feedback Reflection LECTURE lecture notes  back to top INSTRUCTION back to top Process Work process work Canva report link GAMES STUDIES - Group 2   Week 1 We start by playing games in class to experience playing a table top game. After that we’re starting to brainstorm ideas for a game we should make. During our group call, we come up with several concepts and discuss the rough ideas for how the game would be played. ...

Game Studies - Exercise 2

13 /10/2025 - 03/11/2025 (Week 4 - Week 7) Game Studies - Exercises Cindy Noverin / 0376409 Bachelor of Design in Creative Media / Taylors University TABLE OF CONTENTS Lecture Instruction Exercise Feedback Reflection LECTURE there's no lecture because we are leaning more into the development of our game prototype back to top INSTRUCTION back to top Exercise 2 Non-digital to digital - Evolution and remediating this game back to top FEEDBACK during this exercise timeline I didn't ask for feedbacks. back to top REFLECTION Experience During this period,  I focused on Exercise 2,  where I analyzed the remediation of  Snakes and Ladders  into its digital counterpart by  Ludo King .  This experience allo...

Application Design 1 - High Fidelity Prototype

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16/12/2025 - 09/12/2025 (Week 13- Week 14) Application Design - Low-Fidelity Prototype Cindy Noverin / 0376409 Bachelor of Design in Creative Media / Taylors University TABLE OF CONTENTS Lecture  Proposal   Feedback   Lecture Week 13 Definition:  UI elements are the parts we use to build apps or websites. They add interactivity to a user interface, providing touchpoints for the user as they navigate their way around. UI elements usually fall into four categories: Input Controls:  Allow users to input information into the system. Navigation Components:  Help users move around the ...