Information Design - Exercise

04/02/26 - 03/03/2025 (Week 1 - Week 4)

Cindy Noverin / 0376409

Bachelor of Design in Creative Media / Taylors University

Information Design - Task 1 : Exercise


TABLE OF CONTENTS

Instructions

My Work

Reflection


INSTRUCTIONS



MY WORK

Flip Class Week 1 - Week 4
FLIP CLASSROOM by Group Pink

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Exercise 1 : quantify & visualize data


this shows the cluster before I sorted the data by quantity. at this stage everything is still grouped but not really organized yet, so it looks a bit messy and harder to read. this helped me realize that sorting the data properly is important to make the visualization clearer.



for this part I tried to quantify and visualize the data using stars as the numbers. each star represents a unit so the more stars there are, the bigger the value is. I chose stars because it feels more visual and easier to compare at a glance instead of just using plain numbers.




after that I implemented the data into a poster. Here I focused more on arranging the layout and making sure the information is clear and readable while still keeping the visual interesting. I tried to guide the viewer’s attention so they can understand the data better.

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Poster redesign

the poster reference

10 Bad Infographics ideas | bad infographics, recruitment flow chart,  circular treemap data visualization


the reason why I chose to improve this poster was because there is some readability issues with the OUCH letters contrast to the subtitle of each sections. it creates an uncomfortable gap and the inconsitency of fonts.

my progress


my workspace

My Final Infographic Redesign



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Exercise 2

Pokemon arrangement


this shows the progress of applying the LATCH method into the map. at this stage I was still arranging the pokémon, testing the placement, and figuring out how to balance between showing enough data and keeping it readable. it’s more like an in-between stage before the final version, where I was refining the layout and reducing the clutter so the information can be understood more clearly.



for this part I applied the LATCH method by using the Paldea island as the base map. at first I placed 2 pokémon for each area to show more variety, but it started to feel too crowded and harder to read. even though the idea was to show more data, visually it became overwhelming and less clear.


FINAL L.A.T.C.H


in the final version I simplified it by only using 1 pokémon evolution line for each area. this made the layout much cleaner and easier to understand. reducing the amount of elements helped improve the clarity and made the data more focused instead of cluttered.

LATCH 
L : Location : each 4 areas of the paldea island from a pokemon series has pokemon of its own
A : Alphabet : not used in this work
T : Time : the evolutions of each pokemons
C : Category : some pokemons are in the same category of elements
H : Hierarchy : each pokemons evolution has their best stat total organized from highest to lowest




REFLECTION

Experience

throughout week 1 to week 7, I worked on different exercises that focus on how to present and organize data visually. starting from quantify & visualize data, poster redesign, and applying the LATCH method, I explored different ways of turning information into something more visual and understandable. the process includes sketching, experimenting with layout, and refining based on readability and clarity. I also tried different approaches like using symbols (stars) and maps (paldea island) to make the data more engaging. I also learned some things from the flip classroom along with my teammate which is entertaining to learn this way

Observation

I noticed that even if the data is correct, it doesn’t mean it is easy to understand visually. for example, when the data is not sorted or when there are too many elements, it becomes messy and hard to read. I also realized that small design decisions like contrast, font choice, and spacing can really affect readability, as seen in the poster redesign. for the LATCH exercise, I observed that adding more content (like 2 pokémon per area) doesn’t always make the design better, and can instead make it feel crowded.

Findings
from these exercises, I learned that clarity is more important than showing too much information. simplifying the visuals, organizing data properly, and having a clear hierarchy helps the viewer understand the information faster. I also learned how the LATCH method can be applied to structure data in a more logical way. overall, this task helped me understand that good information design is not just about making things look nice, but making sure the message is clear and easy to read.


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