Application Design - Proposal
22/09/2025 - 14/10/2025 (Week 1 - Week 4)
Application Design - Proposal
Cindy Noverin / 0376409
Bachelor of Design in Creative Media / Taylors University
TABLE OF CONTENTS
Lecture
Week 1
why application design is important : well designed apps provide a seamless user experience, boosting engagement retention and overall costumer satisfaction intuitive navigation, responsive layout and natural interaction.
laying the foundation : understanding usability
- defining usability
- applying usability principles
- conducting usability testing
- developing practical skills
importance of mobile in the digital era
- ubiquity of smartphones
- shifts in user behavior
- mobile first approach
- competitive advantages
designing for mobile : embracing the unique challenges
- limited screen real estate
- diverse device capabilities
- contextual awareness
the user centered design approach
focuses on deeply understanding the target users and their needs it involves a iterative process
- analysis/research
- evaluation & optimization
applying user centered design (UCD)
research > design > evaluation
benefits of user centered design
- increased user satisfaction
- improved product adaptation
- reduce development cost
- enhanced brand reputation
prototyping n testing
- low fidelity prototyprs = just wireframe
- interactive prototypes : figme?
- iterative testing
- design
- conception
designing for small screen
- compact layout
- intuitive navigation
- tactile interaction
- visual hierarchy
incorporating gestures and interactions : tap, swipe, pinch, drag
Week 2
user centered Design (UCD)
a design philosophy that puts users at the forefront of the entire product development process
B2C : business to consumers
B2B : Business to business
ROI = Return of Investment
- improve credibility = use satisfaction, trust in system, no. if visit referall
- Improve performance = reduce no. of user errors, increase ease of use, ease of learning
- increase exposure = increases audience size, returning visitors, visit from search
- reduce resource burden = reduces development time and cost, maintenance cost,
| UX (User Experience) | UI (User Interface) |
|---|---|
| Focuses on functionality and usability | Focuses on visual aesthetics |
| Based on research & user behavior | Based on design principles |
| Deliverables: Personas, Sitemaps, Wireframes | Deliverables: Mockups, Prototypes |
| Goal: Smooth, meaningful experience | Goal: Beautiful, intuitive interface |
Elements of a Great User Experience
| Utility | = The product is useful and meets user needs |
| Usability | = It’s easy to use and navigate |
| Desirability | = It looks appealing and builds positive emotion |
| Brand Experience | = Creates lasting trust and emotional connection |
Principle 1: Consistency
-
Keep navigation, colors, and typography uniform.
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Builds familiarity, trust, and brand identity.
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Example: Adidas app maintains consistent branding and layout.
Pillars of Consistency:
Navigation • Page layout •
Fonts • Branding
Principle 2: Simplicity
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Make interfaces effortless and intuitive.
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Use clear communication — familiar icons, terms, and visuals.
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Apply progressive disclosure (show info only when needed).
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Example: Airbnb app – clean layout, clear hierarchy, minimal clutter.
Principle 3: Visibility
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Important functions should be easy to find.
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Use clear CTAs, icons, and labels.
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Indicate state changes (e.g., button changes color when pressed).
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Example: Clear icons, active states, and readable menus improve discoverability.
Principle 4: Feedback
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Users need confirmation that actions were successful.
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Types of feedback:
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Text: “Your order has been submitted!”
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Visual: Color changes, animations, progress bars.
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Audio/Haptic: Beeps or vibrations on mobile.
-
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Builds confidence and supports learning.
Principle 5: Error Prevention
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Avoid errors before they happen.
Methods:
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Input Validation: Highlight incorrect fields or formats.
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Clear Feedback: Inform users what went wrong.
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Confirmation Steps: Ask before critical actions (e.g., deleting).
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Reduces frustration and improves accuracy.
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